Three Options

How should the virtual creative campus be organised/structured? Should we separate different functions from each other? For example analogue – digital or theory from practical? Or might a non-organised campus be best, with everything mixed up?

  • All functions are laid out based on the classic Han model, with its workshops/studio spaces laid out around an inner courtyard. This might be realized as a tower with many monofunctional floors on top of each other to create a multifunctional building, all connected through the shared courtyard. The floors of such a building might be layered following the basic logic from the stone sculptor’s ground floor up to the artificial VR-top floor.
  • Or should we spread the different functions out and create a campus/village/city with separate environments for each function? For example fabrication as a function in a big fabrication hall in an industrial area, social media in a light open glass building, storytelling on a theatre stage and painting in a painting atelier etc. According to each function, there will be the needed tools, materials, sketches and ideas „laying“ around (as in the metalwork Han from Istanbul) to create a more haptic environment, with a strong creative groove and for an increased immersion.
  • What about a „Buckminster Fuller Fly Eye Dome“ solution, with a mothership/home base for all functions? It can also be used as the starting and meeting point for virtual travellers between the functions. All the functions are attached to the dome and it can be extended to become a labyrinth of functions that are somehow interconnected in an „organised chaos“. The Buckminster Fuller dome has something science-fiction and futuristic about it. Like a flying, futuristic, adaptive mothership carrying many creative functions.